Games

Maze Challenge

Built bydmnshddmnshd· Published on dmnshd.gg ·v1.0.0
VRARMobilePCstandingseated
Maze ChallengeMaze Challenge
dmnshd.gg
puzzlearcade 496/2/2026
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Maze Challenge is a physics-based labyrinth game for VR and AR on Meta Quest, that also runs on mobile and desktop. You guide a heavy rolling ball through a walled maze to a single goal, with the clock running the whole time. The ball obeys real physics: it carries momentum, banks off walls, and overshoots when you rush it. The mood is closer to a tabletop dexterity toy than an action game, quiet and focused and a little tense when your time is good and the goal is one bad bump away.

The twist is how you steer, and you choose before each run. Joystick / Reticle is the precise option: push the ball with a thumbstick on controllers, or pinch in the air with hand tracking to drop a small reticle and pull it the way you want to go. Tilt Map is the one that sets the game apart. A shrunk-down copy of the whole maze floats in front of you, and you grab a corner and tilt it like a real wooden labyrinth tray. The full-size maze keeps running the physics; the little board is just your controller, with your ball mirrored onto it so you can read the action up close. You can also slide the board to a comfortable spot and play it like a handheld puzzle.

It runs in full VR and in AR passthrough, so you can set the maze on your own table and lean over it. Hand tracking and controllers are both fully supported, so you can put the controllers down whenever you like. It's for people who enjoy skill-and-patience puzzles, anyone chasing a leaderboard time, and players who want a hand-tracking or mixed-reality game that isn't just a tech demo.

How to play

Point at a button on the start board and choose a control style, then get the ball to the goal as fast as you can.

VR (Quest, hand tracking or Touch controllers)

  • Trigger: Select a menu button (aim with the laser, then pull). In Tilt mode, hold to grab the mini-maze — grab an edge to tilt it, grab the center to reposition it.
  • Thumbstick: Steer the ball in Joystick mode.
  • Grip: Also grabs the mini-maze in Tilt mode (use whichever feels natural, trigger or grip).
  • Pinch (hand tracking): Does everything hands-free. Pinch to pick a menu option, to drop the movement reticle in Joystick mode, or to grab and tilt the board in Tilt mode.

Desktop

  • WASD / Arrow keys: Roll the ball

Mobile / touch

  • Virtual Joystick: Move the joystick in the direction you want it to roll towards

Tips & strategies

  • Tip 1 — The ball keeps rolling after you stop steering and the ground might not be as flat as you think. Feather your inputs and ease off before tight corners instead of driving straight at the wall.
  • Tip 2 — For leaderboard times, commit to one continuous line and protect your momentum. Small constant corrections beat big jerks. Remember, each mode has their own leaderboard, show everyone you can master all of them.

Changelog

v1.0.0

  • Initial release.
  • Two control styles: Joystick / Reticle and Tilt Map.
  • Hand tracking and Touch controller support.
  • VR and AR passthrough.
  • Timed runs with an online leaderboard.

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